I Made A Naval Campaign Guide!
OK, so hear me out, this is NOT a set of naval combat rules. Unlike other documents, which attempt to reinvent the wheel, this document utilizes, as much as possible, existing rules and content from official publications. There are some additional options, like a new downtime activity based on naval commerce, but it is otherwise nothing more than what it claims to be- a guide.
The core of this document is the ship design system, which introduce a new way of planning the battlemap to account for the unusual shape of ship decks, and is wrapped with some guides on how to handle the commerce and industry surrounding such vessels. If you're interested, the first line is a link to the PDF. Give it a browse if you're so inclined! Be aware though, it presumes ownership of the corebooks and Xanethar's Guide to Everything.
The following is a collection of the visual examples, showing in brief how to go about designing a ship.
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