So years ago, I played the snot out of and eventually beat a game called The Last Guardian. It's one of the games spiritually related to Ico, along with Shadow of the Colossus. Anyways, like those games, the whole game is a giant puzzle, and it got me thinking: I don't often include puzzles in my adventures do I? That's weird, because I really love puzzles! So of course I had to make a whole campaign that is a puzzle!
Puzzle Mansion starts out as a fairly typical D&D adventure, but eventually the players find themselves inside an environment full of interactable elements and hidden secrets.
I've ran the adventure 3 times and it has never gone the same way twice. In one of the runs, the players accidentally blew up the entire mansion.
So, yeah, it's fun! Enjoy
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